click here for AIR version of Flexible, for editing and modifying the MXML. Alternative for Flex Builder. This works as MXML Parser. I have plans to create SWF instead of mxml (on runtime).
click here for AIR version of Flexible, for editing and modifying the MXML. Alternative for Flex Builder. This works as MXML Parser. I have plans to create SWF instead of mxml (on runtime).
This entry was posted on Wednesday, April 9th, 2008 at 11:38 am and is filed under Flex. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
| Max on Collision Detection AS3 U… | |
| Tomas Lehuta on Licensing Flex / AIR Appl… | |
| Shweta Shrivastava on About | |
| doez on using Arguments in addEve… | |
| Marcus on adding and removing Enterframe… |
|
|
| FlexAtBeach |
| Visit this group |
Theme Contempt by Vault9.
Blog at WordPress.com.
February 2, 2009 at 11:44 pm |
Hi, this looks very interesting. eSnips downloads don’t seem to work very well and the AIR file is corrupted – do you happen to have it available for download from another location?
February 3, 2009 at 11:04 am |
Please get the same from here : http://nsdevaraj.googlepages.com/flexible.air
February 3, 2009 at 8:44 pm |
Thanks nsdevaraj, this is really cool. I was experiencing some glitches with items disappearing from the canvas when I click them. Have you thought about releasing this as a component? It is a cool stand-alone, but I have been looking for some kind of editor component that we can build into our products to allow customers to customize forms and reports. There might be a market for a product like that. Thanks again.
February 14, 2009 at 6:37 pm |
Thanks for putting this out, nsdevaraj. But unfortunately, I seem to have the same problems as Jason with disappearing components upon clicking.
Interesting effort seemingly building on top of John Grden’s original work – http://flexible.riaforge.org/
Is that correct?
June 19, 2009 at 6:58 am |
I love this project. I’d be interested in helping you continue it if that’s something you might be interested in. Either way, please hit me up and let me know where you think this project is headed.